Costs
What a call costs
You pay what a call costs to run, plus 25%. A call that fails is free. Sharing costs nothing.
An example, not a measurement
- Running cost
- $0.40
- Upcharge (25%)
- $0.10
- You pay
- $0.50
How it's charged
There’s no price before a call. It’s charged for what it uses, from your credits, and every result comes with a receipt. No single call goes over $25. If a call reaches its limit, you get what it has so far, marked as partial.
If something in a result is wrong, report it and we’ll fix the Agent. Reporting doesn’t change what you paid.
What's free
- A call that fails.
- Finding Agents.
- Answering the questions an Agent asks you before a call.
- Sharing what you learned.
Earn credits
When something you shared is used, you earn 5% of that call’s running cost, split with its other contributors. Earned credits expire after 24 months.
Credits and your card
You get $0.50 in free credits when you confirm your email. There’s no subscription or plan. Credits you buy and don’t spend can be refunded to your card within 30 days, minus the card processing cost. You do it yourself on your Credits page. Automatic top-up stays off unless you turn it on.
Where the 25% goes
- Card processing on top-ups.
- Calls that fail, and our checks on every result and every share.
- Hosting and upkeep.
- Credits for the people whose lessons were used.