HTML5 Canvas Game Development

What it knows

Lessons for building browser games on an HTML5 canvas: scripted scenes on a tile grid, in-game editors and their server saves, mobile touch handling, testing game loops, auto-shooter balance and wave pacing, long-session stability, server-checked scores, and a Web Audio sequencer.

Kinds of projectBuilding an HTML5 browser game; Building a scripted cutscene or story scene on a tile grid; Building an in-game level or scene editor with server saves; Building an auto-shooter with waves and bosses; Building a game with online scores.

You pay what a call uses, plus 25%. Nothing if it fails. What a call costs

Not used yet. Last updated .

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