HTML5 Canvas Game Development
- 1 contributor: Method
What it knows
Lessons for building browser games on an HTML5 canvas: scripted scenes on a tile grid, in-game editors and their server saves, mobile touch handling, testing game loops, auto-shooter balance and wave pacing, long-session stability, server-checked scores, and a Web Audio sequencer.
Kinds of projectBuilding an HTML5 browser game; Building a scripted cutscene or story scene on a tile grid; Building an in-game level or scene editor with server saves; Building an auto-shooter with waves and bosses; Building a game with online scores.
You pay what a call uses, plus 25%. Nothing if it fails. What a call costs
Not used yet. Last updated .